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My need: change the animation of a sprite before killing it in a game made with Phaser 1.1.6
For my One minute Shoot ’Em Up, I needed to make ’ flash’ the enemy ship before removing it from the screen.
A search of the solution
Not finding what I really wanted in the examples provided with Phaser 1.1.6, I decided to do some research ... I came by chance on an example in a blog article in the news of the Phaser official website. And then I remembered the example of texture change proposed in (...)